Merman
Lords of the Tides
Last updated
Lords of the Tides
Last updated
Merman – Lords of the Tides
Born of the deep, Merman possess hydrokinetic abilities, allowing them to manipulate water for offense and defense. They move with fluid grace, adapt seamlessly between land and sea, and can summon oceanic creatures to fight alongside them. Their aquatic nature makes them susceptible to lightning-based attacks.
Rebirth 1
Tideborn
+50 Stats Point
Rebirth 2
Wavecaller
+100 Stats Point
Rebirth 3
Deep Diver
+150 Stats Point
Rebirth 4
Current Warden
+200 Stats Point
Rebirth 5
Sea Whisperer
+250 Stats Point
Rebirth 6
Coral Sage
+300 Stats Point
Rebirth 7
Tsunami Herald
+350 Stats Point
Rebirth 8
Abyssal Lord
+400 Stats Point
Rebirth 9
Leviathan King
+450 Stats Point
Rebirth 10
Ocean Sovereign
+500 Stats Point
🌊 Tidal Flow– "Mermen harness the power of water to enhance their spellcasting speed. Their fluid magic reduces casting time, allowing them to channel spells with greater ease."
Reduce casting time for active skills.
Level
Reduce
1
-1% Cast Time Reduction
2
-2% Cast Time Reduction
3
-3% Cast Time Reduction
4
-4% Cast Time Reduction
5
-5% Cast Time Reduction
6
-6% Cast Time Reduction
7
-7% Cast Time Reduction
8
-8% Cast Time Reduction
9
-9% Cast Time Reduction
10
-10% Cast Time Reduction