midgardian
  • Welcome Information
    • Welcome to Midgardian MMO
    • White Paper
    • Server Information
  • 💵Donation Guide
    • 💵How to Donate
    • 💎OBT Top Up Event
  • Events
    • 📣🎉 Level Up & Win Event! 🎉
    • 💎Midgardian Refine Mastery
    • 🥊Champion 1 vs 1 Tournament! 🥊
    • 🎰Limited Gacha Egg
  • Past Events
    • June Past Event
      • 📣Close Beta Testing
  • Beginner Guides
    • 💰Freebies
    • 📖User Hand Book
    • 👼Rebirth System
    • ⛑️Random Option on Equipment
    • 🤑Farming Spot
    • ☠️MVP Spot
    • Intelligent Auto Hunt 3.0
    • 🚀Cycle of Power
    • 💲VIP Benefits
    • 🛠️Refine Rates
    • 🤑Auction System
    • 🛡️Disabled Item
    • ⚖️Nerfed Items
      • 🍓Usable Items
      • ⛑️Equipment
    • 👾Modified MVP Card Effect
  • 🏹Races
    • 🛡️Human
    • 🧛Vampire
    • 🔥Demon
    • ☀️Light Elf
    • 🌑Dark Elf
    • 🌊Merman
    • ⚔️Orc
    • 🐺Lycan
    • 🐉Dragoon
  • Patch Logs
Powered by GitBook
On this page
  • Item Status
  • Changelog
  • Status Before Revamp
  • Status Before Revamp
  • Status Before Revamp
  • Status Before Revamp
  • Status Before Revamp
  1. End Game
  2. Legendary Weapon

Bloodmoon Axe

Last updated 5 months ago

Item Status


  • Item Name : Bloodmoon Axe

  • Item ID : 65002

  • Type : 2 Handed Axe

  • Slot : 1 Slot Card

  • Job : Blacksmith And Evolution

  • Weapon Atk 600

    Weight 600

  • Advance Stat :

    Atk +220

  • per 2 refine rate.

    Atk +4%, Atk +40

    Increases Melee Physical Damage by 3%

  • Per 3 refine rate.

    Increases Axe Stomp damage by 10%

    Increases melee physical damage by 5%

  • refine +5 :

    Atk + 90,

    increases attack speed (reduces delay after attack by 20%).

    Decreases Axe Stomp Cooldown Skill by 1 Seconds

  • Refine +7 :

    increases Melee physical damage by 20%,

    increases Axe Stomp damage by additional 10%,

    Increases Axe Tornado damage by additional 10%

    increases Power Swing damage by additional 10%

    Increases Mighty Smash Damage by additional 5%

  • Refine +9 :

    increases physical damage against all size enemies by 30%,

    increases SP consumption of Axe Tornado and Axe Stomp by 25.

    Decreases Axe Stomp Cooldown skill by 1 seconds

  • Refine +11 :

    increases Axe Tornado damage by additional 20%,

    Increases Axe Stomp Damage by additional by 20%

  • Refine +12 :

    increases Power Swing damage by additional 20%,

    Reduce Global Cooldown Skill by 10%

  • Refine +20 :

    All Stat +20,

    Increases Status Resistance By 50%,

    Immunity To Knock Back,

    if attacked Has a 1% Chance to Cast Level 1 Earthquake and Coma

  • [Bonus by Grade]

    [Grade D] : Increases Melee Physical Damage by 20%

    [Grade C] : Every 2 Refine Level :

    STA +1, WIS +1, POW +1

    [Grade B] : Every 3 Refine Level :

    Str +2, Vit +2

    Increases Melee Physical Damage by 2%

    Reduce Damage Taken against all size enemiers by 2%

    [Grade A] : Every 2 refine Rate :

    Atk +4%, P.Atk +4

    Increases Axe Stomp Damage by 2%

Changelog


  • 23.12.24

Status Before Revamp

  • Item Name : Bloodmoon Axe

  • Item ID : 65002

  • Type : 2 Handed Axe

  • Slot : 1 Slot Card

  • Job : Blacksmith And Evolution

  • Weapon Atk 600

  • Weight 600

  • Advance Stat :

    Atk +220

  • per 2 refine rate.

    Atk +4%, Atk +40

    Increases Melee Physical Damage by 3%

  • refine +5 :

    Atk + 90,

    Increases Mighty Smash Damage by 30%

    Increases Powerful Swing Damage by 30%

    Decreases Axe Stomp Cooldown Skill by 1 Seconds

  • Refine +7 :

    increases Melee physical damage by 30%,

    increases Axe Stomp damage by 30%

    increases Powerful Swing damage by additional 10%

    Increases Mighty Smash Damage by additional 10%

  • Refine +9 :

    increases Melee physical damage against all size enemies by 30%,

    Increases Mighty Smash Damage by additional 20%

    Increases Powerful Swing Damage by additional 20%

  • Refine +11 :

    Increases Mighty Smash Damage by additional 20%

    Increases Powerful Swing Damage by additional 20%

  • Refine +20 :

    All Stat +20,

    Increases Status Resistance By 50%,

    Immunity To Knock Back,

    if attacked Has a 1% Chance to Cast Level 1 Earthquake and Coma

  • [Bonus by Grade]

    [Grade D] : Increases Melee Physical Damage by 20%

    [Grade C] : Every 2 Refine Level :

    POW +1, STA +1, CON +1

    [Grade B] : Every 3 Refine Level :

    Str +2, Vit +2

    Increases Melee Physical Damage by 2%

    Reduce Damage Taken against all size enemiers by 2%

    [Grade A] : Every 2 refine Rate :

    Atk +4%, P.Atk +4

    Increases Mighty Smash Damage by 2%


  • 29.11.24

Status Before Revamp

  • Item Name : Bloodmoon Axe

  • Item ID : 65002

  • Type : 2 Handed Axe

  • Slot : 1 Slot Card

  • Job : Blacksmith And Evolution

  • Weapon Atk 550

  • Weight 600

  • Advance Stat : Atk +220

  • per 2 refine rate. Increases Axe Stomp damage by 10% Increases Axe Tornado damage by 10% Increases Power Swing damage by 10% Increases Mighty Smash Damage by 5%

  • Per 3 refine rate. Increases Axe Stomp damage by 10% Increases melee physical damage by 5%

  • refine +5 : Atk + 90, increases attack speed (reduces delay after attack by 20%). Decreases Axe Stomp Cooldown Skill by 1 Seconds

  • Refine +7 : increases Melee physical damage by 20%, increases Axe Stomp damage by additional 10%, Increases Axe Tornado damage by additional 10% increases Power Swing damage by additional 10% Increases Mighty Smash Damage by additional 5%

  • Refine +9 : increases physical damage against all size enemies by 30%, increases SP consumption of Axe Tornado and Axe Stomp by 25. Decreases Axe Stomp Cooldown skill by 1 seconds

  • Refine +11 : increases Axe Tornado damage by additional 20%, Increases Axe Stomp Damage by additional by 20%

  • Refine +12 : increases Power Swing damage by additional 20%, Reduce Global Cooldown Skill by 10%

  • Refine +20 : All Stat +20, Increases Status Resistance By 50%, Immunity To Knock Back, if attacked Has a 1% Chance to Cast Level 1 Earthquake and Coma

  • [Bonus by Grade] [Grade D] : Increases Melee Physical Damage by 20% [Grade C] : Increases Axe Stomp Damage by 15% [Grade B] : Increases Mighty Smash Damage by 10% [Grade A] : Every 2 refine Rate : Atk +4%, P.Atk +4 Increases Melee Physical Damage by 2%


  • 17.11.24

Status Before Revamp

  • Item Name : Bloodmoon Axe

  • Item ID : 65002

  • Type : 2 Handed Axe

  • Slot : 1 Slot Card

  • Job : Blacksmith And Evolution

  • Weapon Atk 550

  • Weight : 600

  • Advance Stat : Atk +220

  • per 2 refine rate. Increases Axe Stomp damage by 10% Increases Axe Tornado damage by 10% Increases Power Swing damage by 10% Increases Mighty Smash Damage by 5%

  • Per 3 refine rate. Increases Axe Stomp damage by 10% Increases melee physical damage by 5%

  • refine +5 : Atk + 90, increases attack speed (reduces delay after attack by 20%). Decreases Axe Stomp Cooldown Skill by 1 Seconds

  • Refine +7 : increases Melee physical damage by 20%, increases Axe Stomp damage by additional 10%, Increases Axe Tornado damage by additional 10% increases Power Swing damage by additional 10% Increases Mighty Smash Damage by additional 5%

  • Refine +9 : increases physical damage against all size enemies by 30%, increases SP consumption of Axe Tornado and Axe Stomp by 25. Decreases Axe Stomp Cooldown skill by 1 seconds

  • Refine +11 : increases Axe Tornado damage by additional 20%, Increases Axe Stomp Damage by additional by 20%

  • Refine +12 : increases Power Swing damage by additional 20%, Reduce Global Cooldown Skill by 10%

  • Refine +20 All Stat +20, Increases Status Resistance By 50%, Immunity To Knock Back, if attacked Has a 1% Chance to Cast Level 1 Earthquake and Coma

  • [Bonus by Grade]

    [Grade D] : MaxHP +5%

    [Grade C] : P.ATK +3, S.MATK +3

    [Grade B] : P.ATK +5, POW +3

    [Grade A] : Refine Level +12 : Fixed Casting Time -0.2 seconds.


  • 08.11.24

Status Before Revamp

  • Item Name : Bloodmoon Axe

  • Item ID : 65002

  • Type : 1 Handed Axe

  • Slot : 1 Slot Card

  • Job : Blacksmith And Evolution

  • Basic Stat : Atk 550

  • Advance Stat : Atk +220

  • per 2 refine rate. Increases Axe Stomp damage by 10% Increases Arm Cannon damage by 10%

  • Per 3 refine rate. Increases Axe Stomp damage by 10% Increases melee physical damage by 5%

  • refine +5 : Atk + 90, increases attack speed (reduces delay after attack by 15%).

  • Refine +7 : increases Melee physical damage by 20%, increases Axe Stomp damage by additional 10%,

  • Refine +9 : increases physical damage against all size enemies by 20%, increases SP consumption of Arm Cannon and Axe Stomp by 25.

  • Refine +11 : increases Arm Cannon damage by additional 20%,

  • Refine +12 : increases Axe Stomp damage by additional 15%, increases SP consumption of Arm Cannon and Axe Stomp by additional 25.

  • Refine +20 All Stat +20, Increases Status Resistance By 50%, Immunity To Knock Back, if attacked Has a 1% Chance to Cast Level 1 Earthquake and Coma

  • [Bonus by Grade]

    [Grade D] : MaxHP +5%

    [Grade C] : P.ATK +3, S.MATK +3

    [Grade B] : P.ATK +5, POW +3

    [Grade A] : Refine Level +12 : Fixed Casting Time -0.2 seconds. Reduce Arm Cannon Cooldown by 0,3 Sec.


  • 26.10.2024

Status Before Revamp

  • Item Name : Bloodmoon Axe

  • Item ID : 65003

  • Type : 2 Handed Axe

  • Slot : 1 Slot Card

  • Job : Blacksmith And Evolution

  • Basic Stat : Atk 220

  • Advance Stat : Matk +220

  • per 2 refine rate. Increases Axe Stomp damage by 7% Increases Arm Cannon damage by 7% increases Spark Blaster damage by 7%.

  • Per 3 refine rate. Increases Axe Tornado damage by 8% Increases melee physical damage by 3%

  • refine +5 : Atk + 90, increases attack speed (reduces delay after attack by 15%).

  • Refine +7 : increases long ranged physical damage by 10%, increases Spark Blaster damage by additional 10%,

  • Refine +9 : increases physical damage against all size enemies by 20%, increases SP consumption of Arm Cannon and Spark Blaster by 25.

  • Refine +11 : increases Arm Cannon damage by additional 10%,

  • Refine +12 : increases Spark Blaster damage by additional 10%, increases SP consumption of Arm Cannon and Spark Blaster by additional 25.

  • Refine +20 All Stat +20, Increases Status Resistance By 50%, Immunity To Knock Back, if attacked Has a 1% Chance to Cast Level 1 Earthquake and Coma

🤺