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  • Item Status
  • Changelog
  • Status Before Revamp
  • Status Before Revamp
  1. End Game
  2. Legendary Weapon

Bayonet I

Item Status


  • Item Name : Bayonet I

  • Item ID : 65051

  • Type : Dagger

  • Slot : 1 Slot Card

  • Job : Assassin And Evolve

  • Weapon Atk 400

  • Weight 200

  • Advance Stat :

    Atk + 210

  • When equipped with Bayonet II :

    ATK + 10%, MaxHP +5%

    Increases Critical Damage by 50%

    Increases Attack Speed (Reduce After Attack Delay by 50%)

    Increases Cross Impact Damage by 50%

    Increases Cross Slash Damage by 30%

  • Every 2 refine level :

    Atk +3%, Atk +30

    Increases Melee Physical Damage by 2%

  • Refine +5

    Atk +100 MaxHP +10%

    Increases Cross Impact Damage by 30%

    Increases Cross Slash Damage by Additional 10%

  • Refine +7

    Increases Critical Damage by additional 30%

    Increases Cross Impact Damage by additional 30%

    Increases Cross Slash Damage by Additional 20%

  • Refine +9

    Increases Cross Impact Damage by additional 30%

    increases Critical damage by additional 30%

    Increases Physical damage Against all size enemies by 50%

  • Refine +11

    Increases Critical Damage by additional by 30%

    increases Cross Impact damage by additional 30%

    increases Cross Slash damage by additional 30%

  • Refine +20 :

    All Stat +20,

    Increases Status Resistance By 50%,

    Immunity To Knock Back,

    if attacked Has a 1% Chance to Cast Level 1 Earthquake and Coma

(This Effect is Applied when Bayonet II is equipped on the Left Hand)

  • [Bonus by Grade]

    [[Grade D] : Increases Critical Damage by 20%

    [Grade C] : Every 2 Refine Level :

    POW +1, STA +1, CRT+1

    [Grade B] : Every 3 Refine Level :

    Str +2, Luk +2

    Increases Critical Damage by 2%

    Reduce Damage Taken against all Size enemies by 2%

    [Grade A] : Every 2 refine level

    Atk +5%, P.Atk +5

    Increases Physical Damage by 2%

Changelog


  • 23.12.24

Status Before Revamp

  • Item Name : Bayonet I

  • Item ID : 65051

  • Type : Dagger

  • Slot : 1 Slot Card

  • Job : Assassin And Evolve

  • Weapon Atk 400

  • Weight 200

  • Advance Stat :

    Atk + 210

  • When equipped with Bayonet II :

    ATK + 10% Cri +50

    Increases Crit Damage by 50%

    Increases Attack Speed (Reduce After Attack Delay by 50%)

    Increases Cross Impact Damage by 50%

    Increases Shadow Stab Damage by 50%

  • Every 2 refine level :

    Atk +3%, Atk +30

    Increases Melee Physical Damage by 2%

  • Refine +5

    Atk +100 P.Atk +10

    Increases Cross Impact Damage by 30%

  • Refine +7

    Increases Critical Damage by additional 30%

    Increases Cross Impact Damage by additional 30%

  • Refine +9

    Increases Cross Impact Damage by additional 30%

    increases Critical damage by additional 30%

    Increases Physical damage Against all size enemies by 50%

  • Refine +11

    Increases Critical Damage by additional by 30%

    increases Cross Impact damage by additional 30%

    increases Shadow Stab damage by additional 30%

  • Refine +20 :

    All Stat +20,

    Increases Status Resistance By 50%,

    Immunity To Knock Back,

    if attacked Has a 1% Chance to Cast Level 1 Earthquake and Coma

(This Effect is Applied when Bayonet II is equipped on the Left Hand)

  • [Bonus by Grade]

    [[Grade D] : Increases Critical Damage by 20%

    [Grade C] : Every 2 Refine Level :

    POW +1, STA +1, CRT+1

    [Grade B] : Every 3 Refine Level :

    Str +2, Luk +2

    Increases Critical Damage by 2%

    Reduce Damage Taken against all Size enemies by 2%

    [Grade A] : Every 2 refine level

    Atk +5%, P.Atk +5

    Increases Physical Damage by 2%


  • 29.11.24

Status Before Revamp

  • Item Name : Bayonet I

  • Item ID : 65051

  • Type : Dagger

  • Slot : 1 Slot Card

  • Job : Assassin And Evolve

  • Weapon Atk 550

  • Weight 200

  • Advance Stat : Atk + 300

  • When equipped with Bayonet II ATK + 10% Cri +50 Increases Crit Damage by 100% Increases Attack Speed (Reduce After Attack Delay by 50%) Increases Cross Impact Damage by 50% Increases Shadow Stab Damage by 50%

  • Every 2 refine level : Increases Mele Physical Damage by 5% increases Critical Damage by 5%

  • Refine +7 Atk +100 P.Atk +10 Increases Cross Impact Damage by 30%

  • Refine +9 Increases Cross Impact Damage by additional 30% increases Critical damage by 30% Increases Physical damage Against all size enemies by 50%

  • Refine +11 Increases Critical Damage by additional by 30% increases Cross Impact damage by additional 30% increases Shadow Stab damage by additional 30%

  • Refine +20 : All Stat +20, Increases Status Resistance By 50%, Immunity To Knock Back, if attacked Has a 1% Chance to Cast Level 1 Earthquake and Coma

  • (This Effect is Applied when Bayonet II is equipped on the Left Hand)

  • [Bonus by Grade] [Grade D] : Increases Melee Physical Attack by 15% [Grade C] : increases Cross Impact damage by 10% [Grade B] : Increases Shadow Stab damage by 15% [Grade A] : Every 2 refine level Atk +5%, P.atk +5 Increases Melee Physical Damage by 2%

Last updated 5 months ago

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