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  • Overview
  • Walkthrough
  • Monster
  • Thanatos Weapon And Gray Equipment Set
  • Enchants
  • Card Trade
  1. Beginner Guides
  2. Instances

Ghost Palace

This quest or instance can be repeated. This quest or instance has a 16 hours cooldown period.

Last updated 8 months ago

Requirements

Base Level:

120

Party:

1 only

Rewards

Base Experience:

900,000 (first-time)

Job Experience:

500,000 (first-time)

Item(s):

Overview


This is farmed for Gray Shards, which are used to exchange for various rewards. Examples include Thanatos weapons that provide decent HP and SP leech, Gray equipment that provide Holy resistance, and Lord Sakray Card that increases physical damage to Demon and Undead monsters.

Notes

  • All monsters in this instance are either Undead, Demon, or Demi-Human race.

    • Monsters are Undead, Shadow, Ghost, Wind, or Earth element.

  • All monsters have moderate chance to drop Gray Shard, which is required to purchase equipments and weapons at the end of the instance.

  • Some monsters like Dullahans, Dark Frames and Khalitzburgs also drop Herb of Incantation (MATK +30 for 1 minute) and Distilled Fighting Spirit (ATK +30 for 1 minute).

  • You can Steal from all the monsters in the instance for extra Gray Shards, this includes the Torturous Redeemer's first occurrence.

Walkthrough


To start this quest, you have to use the Dimensional Device located on Rune Midgard Allied Forces Post within the New World. It will warp you into the Dimensional Gap. Enter the second map of Dimensional Gap. The portal is located at

(dali 64, 128), near the Sapha.

  1. Talk to Unpleasent Royal Guard(dali02 43, 129)in Dimensional Gap to start the quest:

  2. When instance is ready, click on Interdimensional Device and select Enter.

  3. Talk to King to start. You will see Lurid Royal Guard is appointed as Princess Tiara's bodyguard for her marriage with a prince. Somehow you see monsters attack the palace. Kill all of those monsters to open portal to second stage (north end of room).

  • Monsters: Bloody Murderer, Ragged Zombie.

  1. Talk to Lurid Royal Guard (132, 122). Somehow the monsters are still attacking the palace. Clear the monsters to open portal to 3rd stage (117, 137).

  • Monsters: Dark Frame, Flame Skull, Wind Ghost.

  1. You will be inside a prison. Talk to King (32, 54) to advance the quest. Lurid Royal Guard is accused as the culprit behind the monsters attack. Cursed Spirit Thanatos will grant him the way out. Kill every monster on every jail chamber until announcement that the exit portal appears (54, 28). Quickly go to southeast corner portal as a big mob of undeads come at you. No need to kill them, but this is a good place to farm Gray Shard since this is the stage where most number of mobs appear. (The announcement and mobspawn will happened one additional time after the first clearup, so you can farm in total the monsters to open exit and two attackwaves.)

  • Monsters: Skeleton Prisoner, Zombie Prisoner, Ghoul.

  1. Kill the monsters. After enough monster killed, you will see king and his soldier fall on the ground. Talk to Lurid Royal Guard, you will see that the Visiting Prince is the real culprit. He will transform into Torturous Redeemer. Kill it and make sure to grab Gray Shard from it since it drops 2. Kill the last monster to open next portal (southwest corner).

  • Monsters: Khalitzburg, Bloody Murderer.

  1. You will be inside the prison again. Talk to Princess Tiara (216, 43), and you will find out that she is dying. Kill monsters in every jail chamber until another Torturous Redeemer come. No need to kill it since Sakray will do the job (Note: Killing the Redeemer fast enough however gives you additional gray shards.). Talk to Sakray (196, 44). Now Sakray already changed, granted new power from Thanatos Spirit.

  • Monsters: Dullahan, Skogul, Skeleton Prisoner

  1. This marks the end of the instance. An exit portal will appear in south east (210, 28). Before you go, you can talk to King (205, 29) to trade Gray Shards for Thanatos weapons and Gray equipment. Each weapon requires 200 Gray Shards and each Gray equipment requires 100 Gray Shards. See section below for list of weapons and equipment.

  2. When you go to exit portal, you will get 2 Gray Shards as reward in completing the instance as well as EXP.

Monster


Monster

Level

HP

95% Flee

Size

Element

Race

DEX

110

22,288

458

Medium

Undead 3

Undead

178

110

16,917

387

Large

Shadow 3

Demi-Human

107

110

16,224

352

Medium

Shadow 3

Demon

72

110

13,530

429

Small

Ghost 3

Demon

149

110

16,808

392

Medium

Wind 3

Demon

112

110

21,653

374

Medium

Undead 3

Undead

94

110

23,032

365

Medium

Undead 3

Undead

85

110

15,136

310

Medium

Undead 2

Undead

30

110

16,782

416

Large

Undead 1

Undead

136

120

29,088

415

Medium

Shadow 3

Demon

125

120

23,454

400

Medium

Undead 2

Undead

110

120

124,010

465

Medium

Earth 3

Demi-Human

175

Thanatos Weapon And Gray Equipment Set


  • The King before exiting the instance

  • Dimensional Traveler(dali02 51, 130)

Weapons

Notes:

  • Each weapon can be obtained by exchanging 200 Gray Shards.

  • Each weapon has a base level requirement of 120.

Thanatos Axe [1]

300

80

None

Swordman/Merchant 3rd class

Thanatos Bow [1]

180

110

None

Archer 3rd Class

Thanatos Dagger [1]

100

130

None

Swordman/Archer/Merchant/Thief classes

Thanatos Great Sword [1]

280

120

None

Swordman 3rd class

Thanatos Hammer [1]

180

120

None

Swordman/Merchant/Acolyte 3rd Class

Thanatos Katar [1]

220

80

None

Guillotine Cross

Thanatos Knuckle [1]

160

100

None

Sura

Thanatos Long Spear [1]

250

50

None

Swordman 3rd Class

Thanatos Spear [1]

150

100

None

Swordman 3rd Class

Thanatos Staff [1]

100

200

+15% Healing effectiveness

Mage/Acolyte 3rd Class

Thanatos Sword [1]

150

100

None

Swordman 3rd Class

Thanatos Two-handed Staff [1]

120

250

+18% Healing effectiveness

Mage/Acolyte 3rd Class

Thanatos Violin [1]

200

130

+20% ranged damage

Maestro

Thanatos Whip [1]

200

130

+20% ranged damage

Wanderer

Equipment

Notes:

  • Each piece of equipment can be obtained by exchanging 100 Gray Shards.

  • Each piece of equipment has a base level requirement of 120.

Armor of Gray [1]

90

10%

+2% per upgrade

Swordman, Archer, Merchant, Thief 3rd classes

Boots of Gray [1]

25

2%

+1% per 3 upgrades

All 3rd classes

Cloak of Gray [1]

45

5%

+1% per 2 upgrades

All 3rd classes

Helmet of Gray [1]

35

3%

+1% per 2 upgrades

All 3rd classes

Robe of Gray [1]

55

10%

+2% per upgrade

Mage/Acolyte 3rd Class

Shield of Gray [1]

75

30%

+1% per upgrade

All 3rd classes

Enchants


Notes:

  • Enchanting will give 2 random line options.

  • It is a 100% success rate, and all equipment refines & cards are kept.

  • Old enchants can be overwritten with new enchants using more Abrasives.

  • Each Abrasive work with different types of weapons.

  • Double click the Abrasive to open a window to start enchanting.

1st Enchant
Min ~ Max
2nd Enchant
Min ~ Max
Enchantable Weapons

Physical damage to Neutral property +

1 ~ 20 %

Physical damage to Formless race +

1 ~ 20 %

Physical damage to Water property +

1 ~ 20 %

Physical damage to Undead race +

1 ~ 20 %

Physical damage to Fire property +

1 ~ 20 %

Physical damage to Brute race +

1 ~ 20 %

Physical damage to Earth property +

1 ~ 20 %

Physical damage to Plant race +

1 ~ 20 %

Physical damage to Wind property +

1 ~ 20 %

Physical damage to Insect race +

1 ~ 20 %

Physical damage to Poison property +

1 ~ 20 %

Physical damage to Fish race +

1 ~ 20 %

Physical damage to Holy property +

1 ~ 20 %

Physical damage to Angel race +

1 ~ 20 %

Physical damage to Shadow property +

1 ~ 20 %

Physical damage to Dragon race +

1 ~ 20 %

Physical damage to Ghost property +

1 ~ 20 %

Physical damage to Demon race +

1 ~ 20 %

Physical damage to Undead property +

1 ~ 20 %

Physical damage to Demi-Human race +

1 ~ 20 %

Nullifies size penalty

-

Physical damage to Normal class +

1 ~ 10 %

ASPD +

1

Physical damage to Boss class +

1 ~ 10 %

ASPD +

5 ~ 10 %

(Type 2) ATK +

3 ~ 5 %

Property: Holy

-

Critical damage +

5 ~ 20 %

Property: Shadow

-

Indestructible in battle

-

Property: Water

-

Property: Wind

-

Property: Fire

-

Property: Earth

-

1st Enchant
Min ~ Max
2nd Enchant
Min ~ Max
Enchantable Weapons

Magic damage to Neutral property +

1 ~ 20 %

Magic damage to Formless race +

1 ~ 20 %

Magic damage to Water property +

1 ~ 20 %

Magic damage to Undead race +

1 ~ 20 %

Magic damage to Fire property +

1 ~ 20 %

Magic damage to Brute race +

1 ~ 20 %

Magic damage to Earth property +

1 ~ 20 %

Magic damage to Plant race +

1 ~ 20 %

Magic damage to Wind property +

1 ~ 20 %

Magic damage to Insect race +

1 ~ 20 %

Magic damage to Poison property +

1 ~ 20 %

Magic damage to Fish race +

1 ~ 20 %

Magic damage to Holy property +

1 ~ 20 %

Magic damage to Angel race +

1 ~ 20 %

Magic damage to Shadow property +

1 ~ 20 %

Magic damage to Dragon race +

1 ~ 20 %

Magic damage to Ghost property +

1 ~ 20 %

Magic damage to Demon race +

1 ~ 20 %

Magic damage to Undead property +

1 ~ 20 %

Magic damage to Demi-Human race +

1 ~ 20 %

Variable Casting Time -

5 ~ 10 %

Magic damage to Normal class +

1 ~ 10 %

Recovery rate of recovery skills +

5 ~ 10 %

Magic damage to Boss class +

1 ~ 10 %

SP consumption -

5 ~ 10 %

MATK +

3 ~ 7 %

After Cast Delay -

1 ~ 5 %

Variable Casting Time -

5 ~ 10 %

1st Enchant
Min ~ Max
2nd Enchant
Min ~ Max
Enchantable Weapons

Physical damage to Neutral property +

1 ~ 20 %

Physical damage to Formless race +

1 ~ 20 %

Physical damage to Water property +

1 ~ 20 %

Physical damage to Undead race +

1 ~ 20 %

Physical damage to Fire property +

1 ~ 20 %

Physical damage to Brute race +

1 ~ 20 %

Physical damage to Earth property +

1 ~ 20 %

Physical damage to Plant race +

1 ~ 20 %

Physical damage to Wind property +

1 ~ 20 %

Physical damage to Insect race +

1 ~ 20 %

Physical damage to Poison property +

1 ~ 20 %

Physical damage to Fish race +

1 ~ 20 %

Physical damage to Holy property +

1 ~ 20 %

Physical damage to Angel race +

1 ~ 20 %

Physical damage to Shadow property +

1 ~ 20 %

Physical damage to Dragon race +

1 ~ 20 %

Physical damage to Ghost property +

1 ~ 20 %

Physical damage to Demon race +

1 ~ 20 %

Physical damage to Undead property +

1 ~ 20 %

Physical damage to Demi-Human race +

1 ~ 20 %

Nullifies size penalty

-

Physical damage to Normal class +

1 ~ 10 %

ASPD +

1

Physical damage to Boss class +

1 ~ 10 %

ASPD +

5 ~ 10 %

(Type 2) ATK +

3 ~ 7 %

Long Ranged Damage +

5 ~ 10 %

Critical damage +

5 ~ 20 %

Indestructible in battle

-

Card Trade


Dimensional Traveler (dali02 51, 130) will offer Lord Sakray Card in exchange for 10,000 Gray Shard. To exchange, talk to him, choose Anything special? option, then pick the card.

2 Gray Shard (first-time)

1 Gray Shard (repeat)

Cooldown Quest Name: Cursed Swordman Time Limit: 1 hour Map Name: 1@spa

Cursed Soldier

Cursed Gatekeeper

Broken Promise

Floating Sorrow

Unfulfilled Love

Regretful Memory

Tarnished Oath

Wasted Friendship

Sweet Slaughter

Regretful Memory

Forgotten Name

Torturous Redeemer

Gray Shard is account bound and can be exchanged for weapons or equipment by talking to either one of these 2 NPCs:

Enchanting can be done by using the proper Abrasive, which each cost 50 Gray Shard from Dimensional Traveler (dali02 51, 130). The three types are:

Gray Abrasive (Physical) Gray Abrasive (Magic) Gray Abrasive (Ranged)

Thanatos Weapon Enchants (Physical)

Thanatos Sword [1]

Thanatos Great Sword [1]

Thanatos Spear [1]

Thanatos Long Spear [1]

Thanatos Dagger [1]

Thanatos Katar [1]

Thanatos Knuckle [1]

Thanatos Hammer [1]

Thanatos Axe [1]

Thanatos Whip [1]

Thanatos Violin [1]

Thanatos Weapon Enchants (Magic)

Thanatos Sword [1]

Thanatos Dagger [1]

Thanatos Whip [1]

Thanatos Violin [1]

Thanatos Staff [1]

Thanatos Two-handed Staff [1]

Thanatos Weapon Enchants (Ranged)

Thanatos Sword [1]

Thanatos Great Sword [1]

Thanatos Spear [1]

Thanatos Long Spear [1]

Thanatos Katar [1]

Thanatos Knuckle [1]

Thanatos Hammer [1]

Thanatos Axe [1]

Thanatos Whip [1]

Thanatos Violin [1]

Thanatos Bow [1]

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